#include "PhysicsDemo.h"
#include "ColourHelper.h"


PhysicsDemo::PhysicsDemo(void)
{
}

PhysicsDemo::~PhysicsDemo(void)
{
}

void PhysicsDemo::Init()
{
	ThePhysicsGame::Get().Init();
}

bool PhysicsDemo::Update()
{
	ThePhysicsGame::Get().Update();

	return 1;
}

void PhysicsDemo::Render()
{
	ThePhysicsGame::Get().Render();
}

void PhysicsDemo::Exit()
{
	ThePhysicsGame::Kill();
}

